Unity Web Player | web

My wife is a romantic. For most of my life, I figured I was to. While we were dating I would perform extravagant acts of romance. Hot air balloon birthdays, surprise dresses and tickets to Romeo & Juliet, poetry, song and heartfelt meaningful cards. And then we got married. Now don't get me wrong, my wife is the kind of woman that gets more beautiful every day, she has a profound and deep authentic faith that leaves me in awe, she's intelligent and funny, she's given me four wonderful little sons, she is a patient and kind mother and a woman that sacrifices what she can to provide for our families happiness. I love her. I want her. I'm jealously grateful for her.

The problem is that I'm not sure I got married for her. I think got married for me. And most of my life has been spent taking and pursuing my desires, in contrast to giving and seeking hers. Well, I give. I work, I'm faithful, I give cards on holidays, well, some holidays. I tell her I love her every day. But I'm not sure I always do it for her. Sometimes I do it out of duty.

So it may not be that hard to believe that when looking for a game idea for a meaningful game jam that I wanted to participate in, and for which my wife gave up valuable weekend time to give to me, she gave me the idea for creating a Virtual Pet Wife.

Now to know my wife, is to know that this isn't out of malice, and the idea was arrived at out of humor, and the ridiculous nature of it. But, as I began to work on it, I came to identify a little to much with “Husband.” And what started out as a funny take on other peoples situations started to seem a little more like me. Now don't get me wrong, I don't say all of those things in the game. But perhaps I say enough of them that it's not really that different.

How long can one go without food? How long can a romantic wife go without romantic love before she starves? How many wives will I have to marry? How many wives do I want to marry?

My answer is one.

What about you?